About

The MagPi  is the official Raspberry Pi magazine. Written for the community, it is packed with Pi-themed projects, computing and electronics tutorials, how-to guides, and the latest community news and events.

We sit at the intersection of coding and electronics. Inside each issue you’ll find tutorials on subjects like:

  • Home Automation

  • Robotics

  • Artificial Intelligence

  • 3D Printing

  • Gaming

The MagPi was created – like most great Raspberry Pi projects – by a group of like-minded enthusiasts from the Raspberry Pi forum. Their goal was to make a Raspberry Pi magazine for the whole community to enjoy (and they succeeded!). The magazine is now published by Raspberry Pi as the official Raspberry Pi magazine.

The MagPi is very different to the average technology mag:

  • You can download DRM-free PDFs of every issue

  • The MagPi is freely licensed (CC BY-NC-SA) so it can be shared and remixed

  • It’s written by Raspberry Pi enthusiasts for Raspberry Pi enthusiasts (and it always will be!)

We ♥ open source

The MagPi magazine is committed to open source and operates under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported licence (CC BY-NC-SA 3.0). This means you are welcome to share and adapt the content of the magazine as long as you follow the licence terms.

The MagPi is published by Raspberry Pi Press, the publishing imprint of Raspberry Pi Trading Ltd. Like the purchase of any other official Raspberry Pi product, buying The MagPi helps the Raspberry Pi Foundation’s charitable mission to put the power of computing and digital making in the hands of people all over the world. Every penny made by RPTL goes towards the Raspberry Pi Foundation’s charitable mission

About Raspberry Pi

The Raspberry Pi Foundation is a UK-based charity that aims to put the power of computing and digital making into the hands of people all over the world. It provides low-cost computers that people use to learn and have fun. It develops free resources to help learners, trains teachers to support them, runs networks of programming clubs for children, and provides education and outreach programmes to help more people use digital technology to get things done.